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#@title Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
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If Tensorflow Graphics and Trimesh are not installed on your system the following cell can install these packages for you.
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!pip install tensorflow-graphics
!pip install trimesh
Now that Tensorflow Graphics and Trimesh are installed, let's import everything needed.
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import numpy as np
import tensorflow as tf
import trimesh
import tensorflow_graphics.geometry.transformation as tfg_transformation
from tensorflow_graphics.notebooks import threejs_visualization
We can now load a mesh and rotate it using TensorFlow Graphics.
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# Download the mesh.
# Courtesy of Keenan Crane www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/.
!wget -N https://storage.googleapis.com/tensorflow-graphics/notebooks/index/cow.obj
# Load the mesh.
mesh = trimesh.load("cow.obj")
mesh = {"vertices": mesh.vertices, "faces": mesh.faces}
# Visualize the original mesh.
_ = threejs_visualization.triangular_mesh_renderer(mesh, width=400, height=400)
# Set the axis and angle parameters.
axis = np.array((0., 1., 0.)) # y axis.
angle = np.array((np.pi / 4.,)) # 45 degree angle.
# Rotate the mesh.
mesh["vertices"] = tfg_transformation.axis_angle.rotate(mesh["vertices"], axis,
angle).numpy()
# Visualize the rotated mesh.
_ = threejs_visualization.triangular_mesh_renderer(mesh, width=400, height=400)