In [1]:
"00" &
(to_integer(unsigned(i_image_base_y) + lvec_y_position)+ to_integer(lvec_rotation_dy)) *
to_integer(unsigned(i_pixel_gap_y)) * 2 +
to_integer(unsigned(i_image_offset_x)) + to_integer(lvec_x_position_variable) + to_integer(lvec_rotation_dx)