Point-to-point connections handle a lot of communication needs, but passing the same information between many peers becomes challenging as the number of direct connections grows. Sending messages separately to each recipient consumes additional processing time and bandwidth, which can be a problem for applications such as streaming video or audio. Using multicast to deliver messages to more than one endpoint at a time achieves better efficiency because the network infrastructure ensures that the packets are delivered to all recipients.
Multicast messages are always sent using UDP, since TCP assumes a pair of communicating systems. The addresses for multicast, called multicast groups, are a subset of regular IPv4 address range (224.0.0.0 through 230.255.255.255) reserved for multicast traffic. These addresses are treated specially by network routers and switches, so messages sent to the group can be distributed over the Internet to all recipients that have joined the group.
This modified echo client will send a message to a multicast group, then report all of the responses it receives. Since it has no way of knowing how many responses to expect, it uses a timeout value on the socket to avoid blocking indefinitely while waiting for an answer.
The socket also needs to be configured with a time-to-live value (TTL) for the messages. The TTL controls how many networks will receive the packet. Set the TTL with the IP_MULTICAST_TTL option and setsockopt(). The default, 1, means that the packets are not forwarded by the router beyond the current network segment. The value can range up to 255, and should be packed into a single byte.
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%load socket_multicast_sender.py
The first step to establishing a multicast receiver is to create the UDP socket. After the regular socket is created and bound to a port, it can be added to the multicast group by using setsockopt() to change the IP_ADD_MEMBERSHIP option. The option value is the 8-byte packed representation of the multicast group address followed by the network interface on which the server should listen for the traffic, identified by its IP address. In this case, the receiver listens on all interfaces using INADDR_ANY.
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# %load socket_multicast_receiver.py
import socket
import struct
import sys
multicast_group = '224.3.29.71'
server_address = ('', 10000)
# Create the socket
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
# Bind to the server address
sock.bind(server_address)
# Tell the operating system to add the socket to
# the multicast group on all interfaces.
group = socket.inet_aton(multicast_group)
mreq = struct.pack('4sL', group, socket.INADDR_ANY)
sock.setsockopt(
socket.IPPROTO_IP,
socket.IP_ADD_MEMBERSHIP,
mreq)
# Receive/respond loop
while True:
print('\nwaiting to receive message')
data, address = sock.recvfrom(1024)
print('received {} bytes from {}'.format(
len(data), address))
print(data)
print('sending acknowledgement to', address)
sock.sendto(b'ack', address)
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