Signals are an operating system feature that provide a means of notifying a program of an event, and having it handled asynchronously. They can be generated by the system itself, or sent from one process to another. Since signals interrupt the regular flow of the program, it is possible that some operations (especially I/O) may produce errors if a signal is received in the middle.
Signals are identified by integers and are defined in the operating system C headers. Python exposes the signals appropriate for the platform as symbols in the signal module. The examples in this section use SIGINT and SIGUSR1. Both are typically defined for all Unix and Unix-like systems.
As with other forms of event-based programming, signals are received by establishing a callback function, called a signal handler, that is invoked when the signal occurs. The arguments to the signal handler are the signal number and the stack frame from the point in the program that was interrupted by the signal.
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# %load signal_signal.py
import signal
import os
import time
def receive_signal(signum, stack):
print('Received:', signum)
# Register signal handlers
signal.signal(signal.SIGUSR1, receive_signal)
signal.signal(signal.SIGUSR2, receive_signal)
# Print the process ID so it can be used with 'kill'
# to send this program signals.
print('My PID is:', os.getpid())
while True:
print('Waiting...')
time.sleep(3)
This example script loops indefinitely, pausing for a few seconds each time. When a signal comes in, the sleep() call is interrupted and the signal handler receive_signal prints the signal number. After the signal handler returns, the loop continues.
Send signals to the running program using os.kill() or the Unix command line program kill.
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!python signal_signal.py
To see what signal handlers are registered for a signal, use getsignal(). Pass the signal number as argument. The return value is the registered handler, or one of the special values SIG_IGN (if the signal is being ignored), SIG_DFL (if the default behavior is being used), or None (if the existing signal handler was registered from C, rather than Python).
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import signal
def alarm_received(n, stack):
return
signal.signal(signal.SIGALRM, alarm_received)
signals_to_names = {
getattr(signal, n): n
for n in dir(signal)
if n.startswith('SIG') and '_' not in n
}
for s, name in sorted(signals_to_names.items()):
handler = signal.getsignal(s)
if handler is signal.SIG_DFL:
handler = 'SIG_DFL'
elif handler is signal.SIG_IGN:
handler = 'SIG_IGN'
print('{:<10} ({:2d}):'.format(name, s), handler)
The function for sending signals from within Python is os.kill()
. Its use is covered in the section on the os module, Creating Processes with os.fork().
Alarms are a special sort of signal, where the program asks the OS to notify it after some period of time has elapsed. As the standard module documentation for os points out. This is useful for avoiding blocking indefinitely on an I/O operation or system call.
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import signal
import time
def receive_alarm(signum, stack):
print('Alarm :', time.ctime())
# Call receive_alarm in 2 seconds
signal.signal(signal.SIGALRM, receive_alarm)
signal.alarm(2)
print('Before:', time.ctime())
time.sleep(4)
print('After :', time.ctime())
To ignore a signal, register SIG_IGN as the handler. This script replaces the default handler for SIGINT with SIG_IGN, and registers a handler for SIGUSR1. Then it uses signal.pause() to wait for a signal to be received.
Don't execute the following code inside notebook, it will hang forever
import signal
import os
import time
def do_exit(sig, stack):
raise SystemExit('Exiting')
signal.signal(signal.SIGINT, signal.SIG_IGN)
signal.signal(signal.SIGUSR1, do_exit)
print('My PID:', os.getpid())
signal.pause()
Signals and threads do not generally mix well because only the main thread of a process will receive signals. The following example sets up a signal handler, waits for the signal in one thread, and sends the signal to another
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import signal
import threading
import os
import time
def signal_handler(num, stack):
print('Received signal {} in {}'.format(
num, threading.currentThread().name))
signal.signal(signal.SIGUSR1, signal_handler)
def wait_for_signal():
print('Waiting for signal in',
threading.currentThread().name)
signal.pause()
print('Done waiting')
# Start a thread that will not receive the signal
receiver = threading.Thread(
target=wait_for_signal,
name='receiver',
)
receiver.start()
time.sleep(0.1)
def send_signal():
print('Sending signal in', threading.currentThread().name)
os.kill(os.getpid(), signal.SIGUSR1)
sender = threading.Thread(target=send_signal, name='sender')
sender.start()
sender.join()
# Wait for the thread to see the signal (not going to happen!)
print('Waiting for', receiver.name)
signal.alarm(2)
receiver.join()
The signal handlers were all registered in the main thread because this is a requirement of the signal module implementation for Python, regardless of underlying platform support for mixing threads and signals. Although the receiver thread calls signal.pause(), it does not receive the signal. The signal.alarm(2) call near the end of the example prevents an infinite block, since the receiver thread will never exit.
Although alarms can be set in any thread, they are always received by the main thread.
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import signal
import time
import threading
def signal_handler(num, stack):
print(time.ctime(), 'Alarm in',
threading.currentThread().name)
signal.signal(signal.SIGALRM, signal_handler)
def use_alarm():
t_name = threading.currentThread().name
print(time.ctime(), 'Setting alarm in', t_name)
signal.alarm(1)
print(time.ctime(), 'Sleeping in', t_name)
time.sleep(3)
print(time.ctime(), 'Done with sleep in', t_name)
# Start a thread that will not receive the signal
alarm_thread = threading.Thread(
target=use_alarm,
name='alarm_thread',
)
alarm_thread.start()
time.sleep(0.1)
# Wait for the thread to see the signal (not going to happen!)
print(time.ctime(), 'Waiting for', alarm_thread.name)
alarm_thread.join()
print(time.ctime(), 'Exiting normally')
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