We have looked at functions which take input and return output (or do things to the input). However, sometimes it is useful to think about objects first rather than the actions applied to them.
Think about a polynomial, such as the cubic
\begin{equation} p(x) = 12 - 14 x + 2 x^3. \end{equation}This is one of the standard forms that we would expect to see for a polynomial. We could imagine representing this in Python using a container containing the coefficients, such as:
In [1]:
p_normal = (12, -14, 0, 2)
The order of the polynomial is given by the number of coefficients (minus one), which is given by len(p_normal)-1
.
However, there are many other ways it could be written, which are useful in different contexts. For example, we are often interested in the roots of the polynomial, so would want to express it in the form
\begin{equation} p(x) = 2 (x - 1)(x - 2)(x + 3). \end{equation}This allows us to read off the roots directly. We could imagine representing this in Python using a container containing the roots, such as:
In [2]:
p_roots = (1, 2, -3)
combined with a single variable containing the leading term,
In [3]:
p_leading_term = 2
We see that the order of the polynomial is given by the number of roots (and hence by len(p_roots)
). This form represents the same polynomial but requires two pieces of information (the roots and the leading coefficient).
The different forms are useful for different things. For example, if we want to add two polynomials the standard form makes it straightforward, but the factored form does not. Conversely, multiplying polynomials in the factored form is easy, whilst in the standard form it is not.
But the key point is that the object - the polynomial - is the same: the representation may appear different, but it's the object itself that we really care about. So we want to represent the object in code, and work with that object.
Python, and other languages that include object oriented concepts (which is most modern languages) allow you to define and manipulate your own objects. Here we will define a polynomial object step by step.
In [4]:
class Polynomial(object):
explanation = "I am a polynomial"
def explain(self):
print(self.explanation)
We have defined a class, which is a single object that will represent a polynomial. We use the keyword class
in the same way that we use the keyword def
when defining a function. The definition line ends with a colon, and all the code defining the object is indented by four spaces.
The name of the object - the general class, or type, of the thing that we're defining - is Polynomial
. The convention is that class names start with capital letters, but this convention is frequently ignored.
The type of object that we are building on appears in brackets after the name of the object. The most basic thing, which is used most often, is the object
type as here.
Class variables are defined in the usual way, but are only visible inside the class. Variables that are set outside of functions, such as explanation
above, will be common to all class variables.
Functions are defined inside classes in the usual way (using the def
keyword, indented by four additional spaces). They work in a special way: they are not called directly, but only when you have a member of the class. This is what the self
keyword does: it takes the specific instance of the class and uses its data. Class functions are often called methods.
Let's see how this works on a specific example:
In [5]:
p = Polynomial()
print(p.explanation)
p.explain()
p.explanation = "I change the string"
p.explain()
The first line, p = Polynomial()
, creates an instance of the class. That is, it creates a specific Polynomial
. It is assigned to the variable named p
. We can access class variables using the "dot" notation, so the string can be printed via p.explanation
. The method that prints the class variable also uses the "dot" notation, hence p.explain()
. The self
variable in the definition of the function is the instance itself, p
. This is passed through automatically thanks to the dot notation.
Note that we can change class variables in specific instances in the usual way (p.explanation = ...
above). This only changes the variable for that instance. To check that, let us define two polynomials:
In [6]:
p = Polynomial()
p.explanation = "Changed the string again"
q = Polynomial()
p.explanation = "Changed the string a third time"
p.explain()
q.explain()
We can of course make the methods take additional variables. We modify the class (note that we have to completely re-define it each time):
In [7]:
class Polynomial(object):
explanation = "I am a polynomial"
def explain_to(self, caller):
print("Hello, {}. {}.".format(caller,self.explanation))
We then use this, remembering that the self
variable is passed through automatically:
In [8]:
r = Polynomial()
r.explain_to("Alice")
At the moment the class is not doing anything interesting. To do something interesting we need to store (and manipulate) relevant variables. The first thing to do is to add those variables when the instance is actually created. We do this by adding a special function (method) which changes how the variables of type Polynomial
are created:
In [9]:
class Polynomial(object):
"""Representing a polynomial."""
explanation = "I am a polynomial"
def __init__(self, roots, leading_term):
self.roots = roots
self.leading_term = leading_term
self.order = len(roots)
def explain_to(self, caller):
print("Hello, {}. {}.".format(caller,self.explanation))
print("My roots are {}.".format(self.roots))
This __init__
function is called when a variable is created. There are a number of special class functions, each of which has two underscores before and after the name. This is another Python convention that is effectively a rule: functions surrounded by two underscores have special effects, and will be called by other Python functions internally. So now we can create a variable that represents a specific polynomial by storing its roots and the leading term:
In [10]:
p = Polynomial(p_roots, p_leading_term)
p.explain_to("Alice")
q = Polynomial((1,1,0,-2), -1)
q.explain_to("Bob")
Another special function that is very useful is __repr__
. This gives a representation of the class. In essence, if you ask Python to print
a variable, it will print the string returned by the __repr__
function. We can use this to create a simple string representation of the polynomial:
In [11]:
class Polynomial(object):
"""Representing a polynomial."""
explanation = "I am a polynomial"
def __init__(self, roots, leading_term):
self.roots = roots
self.leading_term = leading_term
self.order = len(roots)
def __repr__(self):
string = str(self.leading_term)
for root in self.roots:
if root == 0:
string = string + "x"
elif root > 0:
string = string + "(x - {})".format(root)
else:
string = string + "(x + {})".format(-root)
return string
def explain_to(self, caller):
print("Hello, {}. {}.".format(caller,self.explanation))
print("My roots are {}.".format(self.roots))
In [12]:
p = Polynomial(p_roots, p_leading_term)
print(p)
q = Polynomial((1,1,0,-2), -1)
print(q)
The final special function we'll look at (although there are many more, many of which may be useful) is __mul__
. This allows Python to multiply two variables together. With this we can take the product of two polynomials:
In [13]:
class Polynomial(object):
"""Representing a polynomial."""
explanation = "I am a polynomial"
def __init__(self, roots, leading_term):
self.roots = roots
self.leading_term = leading_term
self.order = len(roots)
def __repr__(self):
string = str(self.leading_term)
for root in self.roots:
if root == 0:
string = string + "x"
elif root > 0:
string = string + "(x - {})".format(root)
else:
string = string + "(x + {})".format(-root)
return string
def __mul__(self, other):
roots = self.roots + other.roots
leading_term = self.leading_term * other.leading_term
return Polynomial(roots, leading_term)
def explain_to(self, caller):
print("Hello, {}. {}.".format(caller,self.explanation))
print("My roots are {}.".format(self.roots))
In [14]:
p = Polynomial(p_roots, p_leading_term)
q = Polynomial((1,1,0,-2), -1)
r = p*q
print(r)
We now have a simple class that can represent polynomials and multiply them together, whilst printing out a simple string form representing itself. This can obviously be extended to be much more useful.
As we can see above, building a complete class from scratch can be lengthy and tedious. If there is another class that does much of what we want, we can build on top of that. This is the idea behind inheritance.
In the case of the Polynomial
we declared that it started from the object
class in the first line defining the class: class Polynomial(object)
. But we can build on any class, by replacing object
with something else. Here we will build on the Polynomial
class that we've started with.
A monomial is a polynomial whose leading term is simply 1. A monomial is a polynomial, and could be represented as such. However, we could build a class that knows that the leading term is always 1: there may be cases where we can take advantage of this additional simplicity.
We build a new monomial class as follows:
In [15]:
class Monomial(Polynomial):
"""Representing a monomial, which is a polynomial with leading term 1."""
def __init__(self, roots):
self.roots = roots
self.leading_term = 1
self.order = len(roots)
Variables of the Monomial
class are also variables of the Polynomial
class, so can use all the methods and functions from the Polynomial
class automatically:
In [16]:
m = Monomial((-1, 4, 9))
m.explain_to("Caroline")
print(m)
We note that these functions, methods and variables may not be exactly right, as they are given for the general Polynomial
class, not by the specific Monomial
class. If we redefine these functions and variables inside the Monomial
class, they will override those defined in the Polynomial
class. We do not have to override all the functions and variables, just the parts we want to change:
In [17]:
class Monomial(Polynomial):
"""Representing a monomial, which is a polynomial with leading term 1."""
explanation = "I am a monomial"
def __init__(self, roots):
self.roots = roots
self.leading_term = 1
self.order = len(roots)
def __repr__(self):
string = ""
for root in self.roots:
if root == 0:
string = string + "x"
elif root > 0:
string = string + "(x - {})".format(root)
else:
string = string + "(x + {})".format(-root)
return string
In [18]:
m = Monomial((-1, 4, 9))
m.explain_to("Caroline")
print(m)
This has had no effect on the original Polynomial
class and variables, which can be used as before:
In [19]:
s = Polynomial((2, 3), 4)
s.explain_to("David")
print(s)
And, as Monomial
variables are Polynomials
, we can multiply them together to get a Polynomial
:
In [20]:
t = m*s
t.explain_to("Erik")
print(t)
In fact, we can be a bit smarter than this. Note that the __init__
function of the Monomial
class is identical to that of the Polynomial
class, just with the leading_term
set explicitly to 1
. Rather than duplicating the code and modifying a single value, we can call the __init__
function of the Polynomial
class directly. This is because the Monomial
class is built on the Polynomial
class, so knows about it. We regenerate the class, but only change the __init__
function:
In [21]:
class Monomial(Polynomial):
"""Representing a monomial, which is a polynomial with leading term 1."""
explanation = "I am a monomial"
def __init__(self, roots):
Polynomial.__init__(self, roots, 1)
def __repr__(self):
string = ""
for root in self.roots:
if root == 0:
string = string + "x"
elif root > 0:
string = string + "(x - {})".format(root)
else:
string = string + "(x + {})".format(-root)
return string
In [22]:
v = Monomial((2, -3))
v.explain_to("Fred")
print(v)
We are now being very explicit in saying that a Monomial
really is a Polynomial
with leading_term
being 1
. Note, that in this case we are calling the __init__
function directly, so have to explicitly include the self
argument.
By building on top of classes in this fashion, we can build classes that transparently represent the objects that we are interested in.
Most modern programming languages include some object oriented features. Many (including Python) will have more complex features than are introduced above. However, the key points where
are the essential steps that are common across nearly all.
An equivalence class is a relation that groups objects in a set into related subsets. For example, if we think of the integers modulo $7$, then $1$ is in the same equivalence class as $8$ (and $15$, and $22$, and so on), and $3$ is in the same equivalence class as $10$. We use the tilde $3 \sim 10$ to denote two objects within the same equivalence class.
Here, we are going to define the positive integers programmatically from equivalent sequences.
Define a Python class Eqint
. This should be
__repr__
function) to be the integer length of the sequence;__eq__
function) so that two Eqint
s are equal if their sequences have the same length.Define a zero
object from the empty list, and three one
objects, from a single object list, tuple, and string. For example
one_list = Eqint([1])
one_tuple = Eqint((1,))
one_string = Eqint('1')
Check that none of the one
objects equal the zero object, but all equal the other one
objects. Print each object to check that the representation gives the integer length.
Redefine the class by including an __add__
method that combines the two sequences. That is, if a
and b
are Eqint
s then a+b
should return an Eqint
defined from combining a
and b
s sequences.
Adding two different types of sequences (eg, a list to a tuple) does not work, so it is better to either iterate over the sequences, or to convert to a uniform type before adding.
We will sketch a construction of the positive integers from nothing.
positive_integers
.Eqint
called zero
from the empty list. Append it to positive_integers
.Eqint
called next_integer
from the Eqint
defined by a copy of positive_integers
(ie, use Eqint(list(positive_integers))
. Append it to positive_integers
.Use this procedure to define the Eqint
equivalent to $10$. Print it, and its internal sequence, to check.
Instead of working with floating point numbers, which are not "exact", we could work with the rational numbers $\mathbb{Q}$. A rational number $q \in \mathbb{Q}$ is defined by the numerator $n$ and denominator $d$ as $q = \frac{n}{d}$, where $n$ and $d$ are coprime (ie, have no common divisor other than $1$).
Define a class Rational
that uses the normal_form
function to store the rational number in the appropriate form. Define a __repr__
function that prints a string that looks like $\frac{n}{d}$ (hint: use len(str(number))
to find the number of digits of an integer). Test it on the cases above.
Overload the __rmul__
function so that you can multiply a rational by an integer. Check that $\frac{1}{2} \times 2 = 1$ and $\frac{1}{2} + (-1) \times \frac{1}{2} = 0$. Also overload the __sub__
function (using previous functions!) so that you can subtract rational numbers and check that $\frac{1}{2} - \frac{1}{2} = 0$.
The Wallis formula for $\pi$ is
\begin{equation} \pi = 2 \prod_{n=1}^{\infty} \frac{ (2 n)^2 }{(2 n - 1) (2 n + 1)}. \end{equation}We can define a partial product $\pi_N$ as
\begin{equation} \pi_N = 2 \prod_{n=1}^{N} \frac{ (2 n)^2 }{(2 n - 1) (2 n + 1)}, \end{equation}each of which are rational numbers.
Construct a list of the first 20 rational number approximations to $\pi$ and print them out. Print the sorted list to show that the approximations are always increasing. Then convert them to floating point numbers, construct a numpy
array, and subtract this array from $\pi$ to see how accurate they are.