notebook.community
Edit and run
In [7]: from UrbanScape import urbanscape from UrbanScape import animator
from UrbanScape import urbanscape from UrbanScape import animator
In [8]: animator.animate_urbanscape(20, 100000, urbanscape.profit_probability_create_rule, "CBD", randomize=True)
animator.animate_urbanscape(20, 100000, urbanscape.profit_probability_create_rule, "CBD", randomize=True)